PatientVR is a project I founded in 2015 that uses immersive video and VR to show the patient perspective in various healthcare scenarios. Used to aid teaching humanistic skills to training doctors and clinical staff by virtually putting them in the shoes of the patient. Cinematic elements and imagery helps create an effective platform from which the viewer can reflect on personal practice, encouraging subtle behavioural changes when considering such things as compassionate triggers and effective communication. 
This project utilised Google Cardboard + Smartphones for a cost effective and scalable VR solution to the healthcare classroom and has now been used on over 200 participants with 88% responding with positive feedback. 
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